Joystiq: LocoRoco PS3 loses “simplicity” of first game…

September 20, 2007 at 12:16 am Leave a comment

Just when Cocoreccho started to look good, Joystiq pounced it not for being an interactive screensaver, but rather for being uber-complicated. In an unexpected move, rather than just tilting the controller, they’re different ways to handle different mini-games. In a way, I must admit this could be good as many reviewers of the original said the game was a bit “repetitive”–that could’ve either meant no variety in levels or the fact that the controlling is pretty much all around the same. At the same time, it could alienate original LocoRoco fans who were dazzled by the game’s simplicity. The casual gamer who likes the original PSP game might not take a liking to this one. This is only Joystiq’s first-take though, and as many comments ambitiously say, Joystiq could be embracing the Nintendo-fanboyism they’ve come to hail. From experience, even Wii Sports had quite a few tough controls. We’ll find out more as the week goes.

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Entry filed under: BREAKING, CONSOLES, LOCO, OFFBEAT, OTHER, PSP, RELATED, TOKYO07, UNTAGGED.

TGS07 Coverage Plans The Nays Have It: Cocoreccho is “unenjoyable”…

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